Category Archives: Multi Age

By the Book: Treasure Planet

People who already know me from Fanpop might have read this article series already, but I wanted it over here at wordpress, too, so I’ll move the articles over here, with some adjustments. I’ll take a look at book-based Disney movies, I will discuss how the movie relates to the original source text (or not), what the merits and the weaknesses of the movie are, and (that’s the new part) I’ll take a look at the soundtrack. I will not do this in chronological order, but simply pick what strikes me fancy (I’m open for requests, though). Don’t expect me to do the Lion King, though. For one, the connection to Hamlet is feeble at best, it’s more a case of being inspired by it than a true adaptation, and two, technically Hamlet is a play, not a book. I also will not do the Disney Princess movies, because I plan to do them in another format. Otherwise, I guess I’ll start (again) with the classics. And what better classic to start with than Treasure Island?


1. The World of Spaceport_Treasure_Planet
Treasure Planet

Treasure Island was my favourite book growing up.  So I was really looking forward to the Disney take on it, though also a little bit worried. And not because they decided to set it in space. To get this one out of the way first: Unlike a lot of other reviewers I think the changed setting was the best decision they made for the movie. For three reasons:

1. Treasure Island is one of the most adapted books of all time. I have seen around 30 different movies and TV Shows based on it, including one movie made by Disney in the 1950s. Did we really need another one in a traditional setting? If you want to tackle this, you better find a new angle (though there already was an Italian/German production which also put the story into space called “Der Schatz im All” – one of the better adaptions, too).

2. It allowed Disney to cut down the number of characters they put on the ship – though I personally think they didn’t go far enough with this. I would have preferred even less but in exchange more fleshed out side characters.

3. Above all, it allowed for some really creative imaginary. It would have been great if they had gone even crazier than just reusing the flying whales from Fantasia 2000, but props for the final climax. The action scene is really a sight to see, especially on the big screen. A lot of people are bothered by the mix of traditional clothes with strange devices, other argue that this is simply steampunk. Neither are completely correct in my opinion. For one, it is not really steampunk. The idea behind steampunk is to imagine future technology or styles how someone from the Victorian age might have seen it (thus the use of steam instead of more modern technology). What Treasure Planet does is more the other way around, taking a very modern idea of technology, but instead of going for the more sterile style seen in other space shows and movies, like Star Trek, Star Wars, Babylon 5 and so on, it tries to insert a romantic element by seeking inspiration from the time the original book was published.

In some aspects, it works brilliantly. I love the holographic books, the uniforms with a slight futuristic edge to it, the glider. In other aspects it’s confusing. Jim for example is a perfect blend between a Victorian and a more futuristic boy, his mother on the other hand misses the more modern edge in her design. I love the design of the ship (and the DVD proofs that the animators actually thought about how it works, with way more details than necessary for the movie), but if lack of air is not an issue, what’s the point of the space uniform Dr. Doppler originally wears? The design is very creative, but a little bit uneven in places. Though my solution wouldn’t have been not to do it, but to do it right, to make sure that every piece fits properly together. Thus said, I don’t think that the pieces which don’t fit are really that much of a distraction, unless you have a problem with the idea of setting it in some strange space future from the get go.


2. The CharactersTreasure_Planet_Characters

My biggest worry concerning Treasure Planet was that they would get Long John Silver wrong. The main reason I love the original book so much is this one character. Unapologetic evil, egoistical, but nevertheless so suave that you somehow want him to win, even though you know that he deserves to rot in hell. So would Disney be able to tackle this character without giving him redeeming qualities?

Naturally not. Thus said, the result is not as bad as I feared it would be and at least the design of Long John Silver is really creative. But where Disney really did a good job was with everyone else. As much as I like the original book: Jim Hawkins is one of the most boring protagonists ever, more a stand-in for the reader than a character in its own right. And all the other characters are more stereotypes than layered personalities. The strict captain, the foolish squire, the gentleman doctor and the trust-worthy servants on the one side, the irresponsible, drunken pirates on the other side.

Disney took those templates and turned most of them (the pirates are the exception) in layered characters. Jim is no longer the good boy, he is now the rebellious teenager. Disney is walking a very fine line with this character. It is easy to make the rebel too bratty and ungrateful to be still sympathetic. But Disney manages to portray him as someone who doesn’t really want to be bad or hurt his mother, he is just confused, unsure of himself, and unable to deal with the hurt and anger her feels because his father left him. And this is something unusual in itself: Jim’s father didn’t die, he just didn’t care enough to stick around. How often do we see something like that in a Disney movie? How often do we see a mother trying to reach out to her child and not being able to help, even though she doesn’t really do anything wrong? Tackling this issue is the biggest strength of the movie and the main reason I’m able to excuse the disneyfied version of Long John Silver. It might not be the Long John Silver I adore and expected, but it is the one which fits into the story they are trying to tell.

Captain Amelia is a terrifying take on Captain Smollett. A little bit of a bragger, but competent enough to back it up, overall a really strong female character. Even with a shoulder wound she never comes off as damsel in distress. Dr. Doppler is naturally a mix of Squire Trelawney and Dr. Livesey. For a somewhat cowardly character he is surprisingly likable, mostly because he acts when he really has to, and he actually has picked up some useful knowledge along the way, but not so much that he becomes some sort of walking solution for every problem the group encounters. The pirates are still disappointingly bland, so bland, that I can’t even remember the name of the Scorpion guy who takes over the role of Israel Hands. And then there is B.E.N.

To say it upfront: Never enjoyed the character of Ben Gun in ANY adaptation (nor in the book), and only a few manage to make him not annoying. Therefore it’s hard to blame Disney for this one. I like the idea of a robot without a memory chip, but they really should have toned it down a little bit. The screaming just ruins the suspense in some of the best scenes.


3. The Plottreasure-planet-disneyscreencaps_com-4193

If you read a book again and again, there comes a point at which keep skipping to your favourite parts of the story. Treasure Island basically consists of three acts: Billy Bones last days are the first one, the travel to the island is the second one and the fight on the island is the third one. I always liked the last one the best, the suppressive atmosphere of two groups trapped in an unfriendly place and the strategy involved in them outmanoeuvring each other, all this makes for a suspenseful read.

Treasure Planet is a very unusual take on the story because unlike most adaptations focusses mostly on the second and not on the third act. It manages though, to make the travel much more interesting than it was in the original story. Arrow’s death is even changed in a way that it result in real consequences instead of just being a side-note.

If someone asked me what the best scene of this movie is, my answer would be the “I’m still here” scene. For one, the song is beautiful and has really deep lyrics. But above all, it’s a really well done delve into Jim’s psychology. Seeing little Jim running after his father….that’s right up with some of the most heart-wrenching Disney scenes for me. As impressive as some of the action scenes are, those more quiet moments are the true strength of the movie. All in all I would have wanted more of them and more of Jim and Silver facing off, and a little bit less of the chase scenes through the ship.


4. The Soundtrack

Speaking of “I’m still here”, I already did a very detailed analysis of the song when I discussed the “Montage Song”, and since it is the only song in the movie, there is really not much more to say about it. Concerning the score, it is a perfect fit. I especially like the triumphant undertones in it, which transport a constant feeling of excitement.


5. The Conclusion

Treasure Planet is not the adaption I expected, but it is a really good and above all fresh take on an overdone story. If you allow yourself to get sucked into the world the animators created instead of second guessing everything you see, the imagination put into this is really enjoyable. It’s a little bit a movie for the big screen though, to appreciate the animation and the scale the put into the action scenes. It has its weaknesses, some clunky elements which throw the mood a little bit off-kilter, but none of them are distracting enough to ruin the movie. In the Disney canon, it’s one of the hidden gems, and definitely worth at least one watch.

Advertisements

The History of Western Animation in Film

I have decided to broaden the subject of this blog a little bit. Yes, I know, I have barely started with my lyrics analysis, but I already realized that I feel a little bit limited when it comes to talking about animation. So instead of starting yet another blog (I am barely able to do regular updates for the ones I already have), I have decided to use this one for some serious basic discussions about animated movies – and start with the basics.

When people talk about the History of Animation, most of the time they really talk about the History of American Animation. And if the topic is theatrical movies and not animation in general, that is for once fairly legitimate. Like it or not, but when it comes to animated movies, the US is dominating not only the home but also the European market.

I guess this is the moment I should talk about animes. They naturally have their own history and influences. Let’s concentrate on one side of the earth for now. I intend to illustrate something by doing a small overview over the most important development in animation.

The first theatrical animated movie in the world was – no, not “Snow White and the Seven Dwarves” – an Argentinean movie with the title “El Apóstol”. Released in 1917 it utilized cutout animation (basically a special form of stop-motion). The movie is lost, but based on what I read about it, it was a satire which was certainly not geared towards a young audience.

The oldest still surviving animated movie is – no, still not “Snow White and the Seven Dwarves” – Lotte Reiniger’s “The Adventure of Prince Achmet”. Released in 1926 in Germany, it is the third animated movie ever made and the first which used the little bit more sophisticated silhouette animation. In fact, Lotte Reiniger was the one who invented this technic. It works similar to shadow puppets, but they are not moved and filmed live, but painstakingly arranged. And let me tell you, the level of detail Lotte Reiniger archived this way in breathtaking. A photo can’t really convey it, but the result looks like this:

31994

The feathers and leaves are already impressive, but it is even more impressive if you see it in motion. As you can see, the movie is tinted. It also has its own “soundtrack”, composed specifically for it. The movie has been restored in 1999. It is now available on DVD and has even shown with life-orchestra from time to time. If you get the chance to see it life – do! It’s a once in a lifetime experience, for multiple reasons.

The first stop-motion movie using puppets is either of Ladislas Starevich’s “The Tale of the Fox” or the Russian movie “The New Gulliver”, depending on if you base it on the end of the production or release date. “The Tale of the Fox” was finished in 1930 in France but released in April 1937. “The New Gulliver” was finished and released in 1935.

The first animated sound film was – nope! Still not “Snow White and the Seven Dwarves” – but another lost Argentinian movie, “Peludópolis”, released in 1931. The claim which “Snow White and the Seven Dwarves” has to fame is that was it was the first full-length cell-animated feature filmed in three-strip Technicolor, and begin of the rise what we call nowadays traditional animation. Released in 1937, it was the seventh animated movie ever made.

From that point onwards, you can just as well call it the history of Disney. First stereophonic sound? Fantasia (1940). First widescreen format? Lady and the Tramp (1955). First movie using the xerography process? 101 Dalmatians (1961). From 1937 onwards Disney was dominating the market – and then became complacent. Between Walt Disney losing interest in the Animation Studios and the general lack of a proper rival, Disney stopped being the pioneer in animation.

I think Disney left gladly the crown for the first “adult animation” to Ralph Bakshi’s “Fritz the Cat” (1972), but the studio also got beat concerning the first animated feature in Dolby Sound by “Watership Down” in 1978, the honour of being the first animated feature using computer images went to “Rock and Rule” in 1983, and the first feature length clay animation movie was “The Adventures of Mark Twain” in 1985.

Then Disney woke up again, setting a new milestone with “Who framed Roger Rabbit” (1988) and then proceeded to perfect the CAP system. “Rescuers Down Under” (1990) was the first movie produced without a camera and with only digital ink and paint. In 1995 Pixar happened. Toy Story was the first fully computer animated feature film and Toy Story 3 (2010) was the first feature film released theatrically in 7.1 surround sound. Meanwhile there was development in stop-motion, too. Coraline (2009) was the first stop-motion movie which used rapid prototyping.

There are two point I want to illustrate with this: Disney didn’t invent animation (not by far), but it was over long periods the forerunner in traditional animation. Also, the world of movie animation is all in all pretty small.

The most notable Animation companies (read: companies which produced more than two or three animated movies and left their mark on the industry) and figures are:

  1. The Disney Animation Studios – naturally. Forerunner in traditional animation and currently on the top of their game in CGI, too. Also the first animation studio which started making animated movies on this list active since 1937.
  2. Pixar – Forerunner in CGI animation, now naturally part of the Disney Company, but still an independent subsidiary. Active since 1995.
  3. DreamWorks – mostly notable in being currently the biggest rival of the two studios above.
  4. Don Bluth – His movies are a little bit hard to pin down to one studio, because he went bankrupt multiple times. At one point he was working with Steven Spielberg, later Fox Animation (which is nowadays Blue Skies). So, technically not a studio, but a notable body of work, and a player on the field from 1982 to 2000.
  5. Jiří Trnka – A pioneer in stop motion animation. Between 1947 and 1959 he made six critical highly acclaimed movies. The Czechoslovakian was considered by many the “Walt Disney of Eastern Europe” even though his style was very different.
  6. Aardman Animations – specialised on stop-motion and therefore in a niche market the US companies mostly ignored for a long time, this British Studio has been around since the 1970s. Its activity in movie making started in 2000.
  7. Blue Sky Studios – owned by 20th Century Fox this studio pushed into the market in 2002 with Ice Age.
  8. Robert L. Zemeckis – he worked on different projects on different companies, but is mostly notable for being the expert in motion capture, especially since the release of “The Polar Express” in 2004. If this is proper animation or not is disputable, but it certainly goes hand in hand with animation.
  9. Laika Entertainment – founded in 2005 this studio has still a fairly small line-up, but with releases like “Coraline” and “Paranormal”, as well contract work for “Corpse Bride” under its belt, it certainly left its mark already.
  10. Steven Spielberg – It is easy to overlook since he is not an animator, but he has been involved as executive producer to some of the most noteworthy animated movies made since the 1980s (and one or two really forgettable ones). This list includes “An American Tail”, “The Land before time” and “Who framed Roger Rabbit”, though he is currently mostly dabbling in motion capture.
  11. Warner Brothers Animation – despite the “big name” overall fairly unimportant in terms of movie making, since the company mostly concentrates on shorts and Television Series. But it is the only animation studio which has been around just as long as the Disney studios. Since 1993 the studio has been dabbling in movie making, too, and while the Lego Movie is the first one, which has been a true box office success, it does have a few other critical acclaimed pieces in its line-up, including “The Iron Giant”.
  12. Ralph Bakshi – His movies are a little bit out of the realm of the other studios, since he has a different target group at all. Since 1972 he is creating movies with the intent to address the adult audience – with varying success. To be honest, I think if any of the other studios had a true interest to outshine him, they would do so quite easily, there is just nobody else truly interested in doing animation which is exclusively geared towards adults if they can do a way bigger cash grab with movies made for all age groups.

 

 

Roughly, I would sort the phases of Movie Animation in the following eras:

1917 – 1930 : The Silent Age

The early beginning of movie animation. At this point the movie makers from all over the world experimented with different variants of stop-motion. But with only three animated theatrical features overall, animation didn’t really take off in movies – yet.

1931 – 1959: The Golden Age

Even before the rise of Disney, the concept of animated movies notably took off. Aside from the ones I already mentioned above, there were additional movie projects which never got finished and are considered lost. The Golden Age also saw not only the rise of Disney, but above all the rise of traditional animation. Stop motion still continued to thrive in Europe and especially Czechoslovakia, but in the US it was mostly used for shorts, TV shows and above all, special effects in live in live action movies.

1960 – 1981: The Dark Age

A dark time indeed. Disney is more or less the only company out there which is still regularly producing animated movies. There are some smaller projects, some of them certainly remarkable, but overall, the animation landscape has become empty, and Disney is doing just enough to not totally embarrass the studio. This only changes in the 1980s, when Don Bluth starts to challenge the status quo. But not only this. Computer technology changes animation forever.

1982 – current: The Multi Age

Multi, because this is the most diverse era for in animated movies so far. Traditional Animation raised to new heights, stop-motion managed to push its way back on the map, CGI movies stormed the market and motion capture became a thing. And if you look at the list above, most animation companies listed there are active in movie making since the 1990th or 2000th. For the first time ever there is proper competition for Disney.

At this point the Multi Age might have been over already, since CGI keeps pushing other methods, especially traditional animation, out of the picture. We’ll see in a couple of years.

And this concludes my first overview. The history of the most important animation studios is another theme though, which I will discuss separately.